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Forgive me if I am even more wrong but I thought there were ways to capture from the graphics engine rather than the screen output?
Therefore optimising vectors while pixels are captured as is.
Therefore optimising vectors while pixels are captured as is.
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MacBook Pro 16” Mockups 🔥
– in 4 materials (clay versions included)
– 12 scenes
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– 6000 x 4500 px