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Let’s say I have a few layers containing various sea creatures.
I’m wondering if I can create a layer or and adjustment layer or something that represents the surface of the water, and which would apply a ripple or wave distortion/transformation to all layers below it, thus causing the other layers to have a wavy, undersea-look.
What are some possible approaches for achieving this?
Regards,
Allan
I’m wondering if I can create a layer or and adjustment layer or something that represents the surface of the water, and which would apply a ripple or wave distortion/transformation to all layers below it, thus causing the other layers to have a wavy, undersea-look.
What are some possible approaches for achieving this?
Regards,
Allan
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