Lenticular is a specialized process which requires specialized software (not Photoshop) and not just anybody can produce it.
Google "Lenticular Software"
You also need to do specialized printing..
Keith
that’s what I meant by "…and not just anybody can produce it."
And after the printing, you need a good mounter/laminator to glue the lens on properly.
Sari, if it’s for large format prints, e-mail me at: looksee(at)cam(dot)org , I sometimes output lenticular stuff at work and know people who can help you set up the file.
Message to the forum hosts: please delete this message if you judge it inapropriate
Yes – lenticular printing requires multiple images – perfectly sequenced and printed together to achieve the right results.
I wouldnt say it’s neccesarily very difficult, but it defintitely requires the skills, software, technique,and exprience in that type of printing.
Thank you for your responses.
I don’t think the company wants me to print the stuff, just design the pattern.
But by designing it – you have to know how it’s printed, and take that into acount.
-says the guy who’s never printed anything lenticular. My company did look into it though – I knew enough to stay the hell away from it!
I need to do a little research on this as well.
The local beer store, owned by some friends, had a self-contained, oscillating, battery-operated lenticular signabout 9 X 12 incheson display. It was a promo for Winston cigarettes Crush Proof Box, and looks well-designed (both the hardware, as well as the two images used)
I asked if I could have it if they decided to retire it from being on display. Well, I was in the store last week and my buddy gave it to me.
I’ve disassembled it, and I’m pretty sure I can apply my own images. Now, I just need to get a little more info about how to prepare the images I’ll use.
::Phos toddles off to CreativePro.com::
I don’t think the company wants me to print the stuff, just design the pattern
Yes, but designing it requires that you deal with the rest of the workflow since everything you do depends entirely on what happens afterwards, even more so than for "regular" graphics workflow.