Selection help

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Posted By
selective
Aug 3, 2004
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523
Replies
6
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Closed
After making a selection or mask, I have a hard time blurring the edges to hide the inaccuracy. Feathering helps some, but it affects all the edges. When I need to blur some edges more than others, I use a brush but find it time consuming. Are there other ways to do this? Thanks.

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bigmatt304
Aug 3, 2004
I’m not sure how much less time consuming, but you can put a work path in the mask with the marque tool and use gaussian or motion blur.So it blurs only where you want on the mask or inverse so it blurs everywhere but.

wrote in message
After making a selection or mask, I have a hard time blurring the edges to hide the inaccuracy. Feathering helps some, but it affects all the edges. When I need to blur some edges more than others, I use a brush but find it time consuming. Are there other ways to do this? Thanks.
V
V1nc3nt
Aug 3, 2004
wrote in message
After making a selection or mask, I have a hard time blurring the edges to hide the inaccuracy. Feathering helps some, but it affects all the edges. When I need to blur some edges more than others, I use a brush but find it time consuming. Are there other ways to do this? Thanks.

I use the Smudge tool (and Blur tool sometimes) a lot to make the edges of a mask blurry and to make little corrections. Very fast.

HTH
V
V1nc3nt
Aug 3, 2004
"MArtin Chiselwitt" wrote in message
V1nc3nt wrote:

wrote in message
After making a selection or mask, I have a hard time blurring the edges to hide the inaccuracy. Feathering helps some, but it affects all the edges. When I need to blur some edges more than others, I use a brush but find it time consuming. Are there other ways to do this? Thanks.

I use the Smudge tool (and Blur tool sometimes) a lot to make the edges
of a
mask blurry and to make little corrections. Very fast.

HTH
another method you can experiment with here. apply a gaussian blur to your mask or alpha channel , then use the levels command to control the softeness or feathering of the selection. this gives you a lot of
control…
m.c.

That’s a nice one indeed. Thnx
MC
MArtin Chiselwitt
Aug 3, 2004
V1nc3nt wrote:

wrote in message
After making a selection or mask, I have a hard time blurring the edges to hide the inaccuracy. Feathering helps some, but it affects all the edges. When I need to blur some edges more than others, I use a brush but find it time consuming. Are there other ways to do this? Thanks.

I use the Smudge tool (and Blur tool sometimes) a lot to make the edges of a mask blurry and to make little corrections. Very fast.

HTH
another method you can experiment with here. apply a gaussian blur to your mask or alpha channel , then use the levels command to control the softeness or feathering of the selection. this gives you a lot of control…

m.c.
DN
Doug Nelson
Aug 4, 2004
:

After making a selection or mask, I have a hard time blurring the edges to hide the inaccuracy. Feathering helps some, but it affects all the edges. When I need to blur some edges more than others, I use a brush but find it time consuming. Are there other ways to do this? Thanks.

Press Q to enter quickmask mode, then you can see exactly what you’re doing. Press Q again to leave qm.


– Doug Nelson

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John Forest
Aug 6, 2004
Another way to feather some areas of your selection more than others is to make your selection with the areas to be feathered the least selected accurately, and those to be feathered more selected a bit farther from the edges. Feather this selection and save it (SELECT>SAVE SELECTION). Then come back and start a new selection with the areas to be feathered more selected accurately and a rough selection into the originally selected area and feather this as desired. Save this selection by adding to the previously saved selection. By doing this repeatedly you can feather several different areas of the selection at various rates. The only problem is that you can’t blend your feathering smoothly from one amount to another. When you’re done just load the selection and you can still touch it up by going to quick mask mode and working on it with the brushes as you now do.

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