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usask.ca says…
Just to clarify, the box I am putting together will be (likely) a 64 bit core duo machine with 4 gigs of ram (hopefully 2x2gb so there is room for expansion). The hds will likely be raided seagate 7200.10’s – I would love raptors but the price is a bit steep.
A bit unfortunate if photoshop doesn’t make use of the onboard memory on vid cards well – this memory is much faster access than system ram, and I imagine the gpu could easily do many of the alpha channel/image transformations much faster than a cpu – thus intensifying the importance of the on board memory. Hopefully this will be addressed in future releases as an sli setup is easy to get (say, $300 for both cards, making a gig on card ram and two gpus). Would be nice to accent the system ram.
On a side note, can photoshop cs2 handle > 4 gigs of ram (in particular interested in vista 64 bit setups)?
Chris
I’ve got a 32 bit setup with dual-core Intels and 4GB, running PS CS2 just fine. I have not bothered doing any benchmarks, as to % of memory used, etc. but am very pleased with it.
As to the utilization of GPU power by PS, there really isn’t much need for it. Even games of last decade were more graphics intensive, than PS. Now, as it grows, release, after release, things might well change. PS is being incorporated more and more into work in video, especially After Effects. As this evolution happens, we might well see aspects for 3-D built into PS, but until then, I doubt that the programers are bothering much with GPU usage.
But, it cannot hurt PS to have this vid-RAM capability on the machine, so if you use it elsewhere, you will not take any type of "hit." You just will not utilize all of that power in PS.
Hunt