Non-rectangular slices

R
Posted By
ronviers
Feb 11, 2007
Views
1847
Replies
3
Status
Closed
Hi,
Is there a way to make the active area defined by Slices agree with an irregular graphical delimiter. It strikes me as unprofessional to have state changes occur outside an element’s bounds. I would not be sympathetic to someone trying to sell me sloppy GUI surface. As I look around I can easily see dozens of IRL buttons, the only rectangular ones are on the Wacom, which is ironically ugly.

Thanks,
Ron

Master Retouching Hair

Learn how to rescue details, remove flyaways, add volume, and enhance the definition of hair in any photo. We break down every tool and technique in Photoshop to get picture-perfect hair, every time.

T
Tacit
Feb 11, 2007
In article ,
"" wrote:

Is there a way to make the active area defined by Slices agree with an irregular graphical delimiter. It strikes me as unprofessional to have state changes occur outside an element’s bounds. I would not be sympathetic to someone trying to sell me sloppy GUI surface. As I look around I can easily see dozens of IRL buttons, the only rectangular ones are on the Wacom, which is ironically ugly.

A slice is simply a piece of an image cut out of a larger image. All images without exception are rectangular (even transparent images that look like they aren’t); since a slice is an image, all slices are rectangular too.

It is possible to create a client-side image map area of a slice and have the slice change only when the mouse moves into that area, and that area does not need to be rectangular. But if you think of the word "slice" as a synonym for "Photoshop image," you’ll see that slices themselves must be rectangular.


Photography, kink, polyamory, shareware, and more: all at http://www.xeromag.com/franklin.html
R
ronviers
Feb 11, 2007
On Feb 11, 9:24 am, tacit wrote:
In article ,

"" wrote:
Is there a way to make the active area defined by Slices agree with an irregular graphical delimiter. It strikes me as unprofessional to have state changes occur outside an element’s bounds. I would not be sympathetic to someone trying to sell me sloppy GUI surface. As I look around I can easily see dozens of IRL buttons, the only rectangular ones are on the Wacom, which is ironically ugly.

A slice is simply a piece of an image cut out of a larger image. All images without exception are rectangular (even transparent images that look like they aren’t); since a slice is an image, all slices are rectangular too.

It is possible to create a client-side image map area of a slice and have the slice change only when the mouse moves into that area, and that area does not need to be rectangular. But if you think of the word "slice" as a synonym for "Photoshop image," you’ll see that slices themselves must be rectangular.


Photography, kink, polyamory, shareware, and more: all athttp://www.xeromag.com/franklin.html

Hi,
That seems a little counterintuitive. If a wedge of pizza held up in the dark and flashlight is shined on it, the image produced would not be rectangular – even if the image is reproduced in a medium like a mirror because the mirror could be round. That said, I am going to defer to your greater experience in these matters and assume you are correct. Regardless of image shape the relevant aspect of Slices for my purposes is that they seem not to be associated with pixels at all but that they are rectangular areas in all cases wherein mouse events are treated different.
What are these client-side things you mention? I am very familiar with the client/server model but did not know it had a place in Internet graphics. I just went from thinking that RS-232 on TinyTerm was a fine link, to a 6 mega pixel image being small and a 100MB PSD being normal, to now jerky animation with sloppy boundaries as being acceptable – it has been an intense 8 month.

Thanks as always,
Ron
BTW, I skipped everything between Windows 98 and the tail end of XP so much of the story of the Internet has been lost on me.
T
Tacit
Feb 12, 2007
In article ,
"" wrote:

That seems a little counterintuitive. If a wedge of pizza held up in the dark and flashlight is shined on it, the image produced would not be rectangular – even if the image is reproduced in a medium like a mirror because the mirror could be round. That said, I am going to defer to your greater experience in these matters and assume you are correct.

When I use the word "image," I am talking about computer images reproduced in Photoshop. All such images must always be rectangular, as they are made of regular arrays of pixels. (The real world is not subject to such limitations, of course.)

What are these client-side things you mention? I am very familiar with the client/server model but did not know it had a place in Internet graphics. I just went from thinking that RS-232 on TinyTerm was a fine link, to a 6 mega pixel image being small and a 100MB PSD being normal, to now jerky animation with sloppy boundaries as being acceptable – it has been an intense 8 month.

A "client side image map" is a set of HTML coordinates, downloaded to the browser (hence ‘client side’–in Web terms, a Web browser is a "client," and a Web server is a "server") that give the browser areas of an image that it is to treat differently.

You can write a client-side image map that will, for example, contain links, or trigger JavaScript rollovers, or perform other actions.


Photography, kink, polyamory, shareware, and more: all at http://www.xeromag.com/franklin.html

MacBook Pro 16” Mockups 🔥

– in 4 materials (clay versions included)

– 12 scenes

– 48 MacBook Pro 16″ mockups

– 6000 x 4500 px

Related Discussion Topics

Nice and short text about related topics in discussion sections