How to save a picture as TGA (Targa) File Format On Photoshop CS2?

O
Posted By
omrikou
Mar 2, 2007
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980
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I have been edited a picture as TGA format and I can’t save it as TGA file again, can someone help me?

Thanks

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T
Tacit
Mar 2, 2007
In article ,
wrote:

I have been edited a picture as TGA format and I can’t save it as TGA file again, can someone help me?

How have you edited it? Have you added layers or converted it to 16 bits?


Photography, kink, polyamory, shareware, and more: all at http://www.xeromag.com/franklin.html
R
ronviers
Mar 2, 2007
On Mar 2, 10:16 am, wrote:
I have been edited a picture as TGA format and I can’t save it as TGA file again, can someone help me?

Thanks

Hi,
What are Targas used for?
Thanks,
Ron
K
KatWoman
Mar 2, 2007
wrote in message
On Mar 2, 10:16 am, wrote:
I have been edited a picture as TGA format and I can’t save it as TGA file again, can someone help me?

Thanks

Hi,
What are Targas used for?
Thanks,
Ron

my husband uses them to make files for his NASCAR race sim you can paint cars in a PS layered template but they have to be flattened and save as >>tga to be seen in the game interface
R
ronviers
Mar 2, 2007
On Mar 2, 11:50 am, "KatWoman"
wrote:
wrote in message

On Mar 2, 10:16 am, wrote:
I have been edited a picture as TGA format and I can’t save it as TGA file again, can someone help me?

Thanks

Hi,
What are Targas used for?
Thanks,
Ron

my husband uses them to make files for his NASCAR race sim you can paint cars in a PS layered template but they have to be flattened and save as >>tga to be seen in the game interface

Cool
T
Tacit
Mar 3, 2007
In article ,
"" wrote:

Hi,
What are Targas used for?

Targa-format files are commonly used for texture maps for 3D modeling and rendering applications. A Targa file can contain an alpha channel which controls transparency, and the rendering program "paints" a 3D image by wrapping the Targa file around it. Transparent areas of the targa file show the 3D model beneath.


Photography, kink, polyamory, shareware, and more: all at http://www.xeromag.com/franklin.html
R
ronviers
Mar 3, 2007
On Mar 3, 12:47 pm, tacit wrote:
In article ,

"" wrote:
Hi,
What are Targas used for?

Targa-format files are commonly used for texture maps for 3D modeling and rendering applications. A Targa file can contain an alpha channel which controls transparency, and the rendering program "paints" a 3D image by wrapping the Targa file around it. Transparent areas of the targa file show the 3D model beneath.


Photography, kink, polyamory, shareware, and more: all athttp://www.xeromag.com/franklin.html

Hi,
Is the alpha channel the same thing as a displacement map? Can an alpha channel used for transparency information also be used for displacement information at the same time? Do Targas only allow for a single alpha channel?

Thanks,
Ron
MR
Mike Russell
Mar 4, 2007
wrote in message
….
Hi,
Is the alpha channel the same thing as a displacement map?

Nope. Different animals completely. Alpha indicates per pixel transparency. In 8 bit 255 means 100% opaque. A displacement map is a per pixel value to shift the location of the pixel, remaping the image to a new, usually warped, shape.If two values are used, you can displace in two dimensions.

Can an
alpha channel used for transparency information also be used for displacement information at the same time?

I suppose it’s possible, but it’s probably never done. The edges of an object will have an alpha less than 100%, and this would cause those pixels to be displaced less than pixels in the middle of the object. The result would be a sort of skewed "punch out" of the object. It’s more common to use modified brightness information as a displacement map. One example is a wavy flag effect where the waves correspond to the shaded colors of the flag.

Do Targas only allow for a single alpha channel?
I believe so. Targa got in there first with high quality video overlays for the PC, so some of their file formats are still being used. The file format itself is a dead end.

Mike Russell
www.curvemeister.com/forum/
R
ronviers
Mar 4, 2007
On Mar 4, 2:46 am, "Mike Russell" <
MOVE> wrote:
wrote in message



Hi,
Is the alpha channel the same thing as a displacement map?

Nope. Different animals completely. Alpha indicates per pixel transparency. In 8 bit 255 means 100% opaque. A displacement map is a per pixel value to shift the location of the pixel, remaping the image to a new, usually warped, shape.If two values are used, you can displace in two dimensions.
Can an
alpha channel used for transparency information also be used for displacement information at the same time?

I suppose it’s possible, but it’s probably never done. The edges of an object will have an alpha less than 100%, and this would cause those pixels to be displaced less than pixels in the middle of the object. The result would be a sort of skewed "punch out" of the object. It’s more common to use modified brightness information as a displacement map. One example is a wavy flag effect where the waves correspond to the shaded colors of the flag.

Do Targas only allow for a single alpha channel?

I believe so. Targa got in there first with high quality video overlays for the PC, so some of their file formats are still being used. The file format itself is a dead end.

Mike Russellwww.curvemeister.com/forum/

I see. It seems like any image format worth its salt would include a transparency channel. And maybe a few map channels too.
Come to think of it, PSD and TIF are some pretty powerful protocols to be able to contain all the color, style, layer, text, vector and channel information that PS generates.

Thanks,
Ron
MR
Mike Russell
Mar 4, 2007
wrote in message
….
I see. It seems like any image format worth its salt would include a transparency channel. And maybe a few map channels too.
Come to think of it, PSD and TIF are some pretty powerful protocols to be able to contain all the color, style, layer, text, vector and channel information that PS generates.

This is only the 2D stuff too. Wait til you start digging into the rendering side of things. It’s the difference between understanding the opcode set of a simple machine, versus an OS.

Mike Russell
www.curvemeister.com/forum/
N
noone
Mar 4, 2007
In article ,
says…
On Mar 2, 10:16 am, wrote:
I have been edited a picture as TGA format and I can’t save it as TGA file again, can someone help me?

Thanks

Hi,
What are Targas used for?
Thanks,
Ron

Ron,

Aside from the 2-D texture mapping, they are still used by many video programs for effects, menus, etc. Folk, using MACs with Final Cut Pro for NLE (Non- Linear Editing) use them as still images quite often. I see them for effects and transitions in NLE apps.

I do not know FCP, but have had several instances where vid-editors needed TGAs, in lieu of TIFFs for inclusion in video productions. No problem on my end converting TIFFs and PSDs to TGAs. Only limitation that I saw was that Bridge would not preview TGAs on my XP-box, though ThumbsPlus did, and I’ll bet that Irfanview would too. At the time, I inquired on the Adobe Forum, and was told that it was a limitation of Bridge on the Win OS. Do not know how ThumbsPlus got around that, but it was not something that Adobe could do – then.

To the OP, I think that the others are right-on in their comments on 16-bit, or Layers. A little more info on how the file came to your computer, i.e. format, etc., and the editing that you did to the file, might be able to explain where the problem is.

Hunt
K
KatWoman
Mar 4, 2007
"Hunt" wrote in message
In article ,
says…
On Mar 2, 10:16 am, wrote:
I have been edited a picture as TGA format and I can’t save it as TGA file again, can someone help me?

Thanks

Hi,
What are Targas used for?
Thanks,
Ron

Ron,

Aside from the 2-D texture mapping, they are still used by many video programs
for effects, menus, etc. Folk, using MACs with Final Cut Pro for NLE (Non- Linear Editing) use them as still images quite often. I see them for effects
and transitions in NLE apps.

I do not know FCP, but have had several instances where vid-editors needed TGAs, in lieu of TIFFs for inclusion in video productions. No problem on my
end converting TIFFs and PSDs to TGAs. Only limitation that I saw was that Bridge would not preview TGAs on my XP-box, though ThumbsPlus did, and I’ll
bet that Irfanview would too. At the time, I inquired on the Adobe Forum, and
was told that it was a limitation of Bridge on the Win OS. Do not know how ThumbsPlus got around that, but it was not something that Adobe could do – then.

To the OP, I think that the others are right-on in their comments on 16-bit,
or Layers. A little more info on how the file came to your computer, i.e. format, etc., and the editing that you did to the file, might be able to explain where the problem is.

Hunt

OR you can cheat and use this and from an older version of PS and see thumbnails of all the psd and tga in WINDOWS explorer!!!!!

file is called
PSICON.DLL

FWIW hubby and I used this over two years now on WIN XP PRO SP2 no issues, crashes etc

from the readme::
Photoshop CS – Windows Explorer Thumbnail Enable Patch
** This is not an Official Patch, use at your own risk. ** ** Follow the Instructions carefully. **

1. Copy psicon.dll to the following directory:
C:\Program Files\Common Files\Adobe\Shell\

2. Double-click Install.reg, and merge it into your registry.

3. Celebrate, you’re Done!

** Patch by Comrade Cruz **
http://home.earthlink.net/~freeware-soft

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