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Hi,
I would like to use photoshop to edit a texture I am making which includes several components: a diffuse map and a normal map. I created two 512×512 tileable textures (diffuse and normal) in another software (MapZone), and tiled it in two different layers in a 5120×5120 photoshop document. The problem is that the repetition of the 512×512 pattern is immediately noticeable, and I would like to randomize a little this.
My question is, how can I copy/displace the same zones of two different layers ?
This way the normal map would continue to correspond to the good elements of the diffuse map, even if some disorder has been added manually.
Thank you for your help !
J.D.
I would like to use photoshop to edit a texture I am making which includes several components: a diffuse map and a normal map. I created two 512×512 tileable textures (diffuse and normal) in another software (MapZone), and tiled it in two different layers in a 5120×5120 photoshop document. The problem is that the repetition of the 512×512 pattern is immediately noticeable, and I would like to randomize a little this.
My question is, how can I copy/displace the same zones of two different layers ?
This way the normal map would continue to correspond to the good elements of the diffuse map, even if some disorder has been added manually.
Thank you for your help !
J.D.
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