creating animated background in imageready

C
Posted By
Cheesefood
Jul 8, 2003
Views
369
Replies
3
Status
Closed
Animated backgrounds gobble up memory like a hungry bear with the munchies.

I tried that too. To get better animation, raise your frame rate and try not to put too many items on each page. It’s the monitor’s refresh rate that will make the biggest difference.

You’re better off making a Flash movie. Animated GIF’s are just huge memory eaters.

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C
Cheesefood
Jul 8, 2003
No, I mean putting in more FPS – Frames Per Second.

Standard television is 27 FPS. High Def is more. If you can get at least 15-20 on a monitor, you’re good.

Also, check out your refresh rate, which is expressed in Hz or mHz. That will tell you how many times per second your monitor refreshes itself. Again, the higher the better.
TG
Tina Guthrow
Jul 10, 2003
Thanks for the advice Cheese. Is there an easy way to find out the refresh rate of my monitor? So in my frames, does that mean each frame should view from .027, or to no delay?
Here’s a nice beginners mistake i was making… i discovered not to place the animation on an image of the entire background.(duh) I just did a "slice" or small section of that area that the animation is actually working on, then placed that little section onto the background in Powerpoint, if you follow me, and that’s helping with the memory issue some, too.
C
Cheesefood
Jul 10, 2003
Don’t use 27 frames per second, you’ll devour your resources. 15 FPS is fine for monitor performance.

To check your refresh rate,

Open your Control Panel
Go to Display
Go to Settings
Click Advanced
Go to the Monitor tab

There you’ll see the refresh rates. Be careful how you play around, you may get undesirable results. Refreshing more often will consume more video memory, so it’s good to have an understanding of how you’re going to be using your Vmem.

You are in the right path be creating animated elements where needed, and not creating one mammoth animated background.

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