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Hi Everybody,
I read about that in:
http://www.neowin.net/staff/lardiop/040405Photoshop.pdf
and
http://whereisben.blogs.com/whereisben/2005/03/photoshop_cs2 .html#more
I agree that this wont be a MAJOR upgrade. It will much resemble upgrade from PS 6 to PS 7. Enhancements will mostly be cosmetic. Industry standards grow, and Photoshop should grow with it. MAJOR upgrades of Photoshop are really done in a cycle of three to four years. So, I advise people (who want to save money) NOT to buy upgrade now!
In the next 3 years Photoshop will jump into the era of 3D object formats, that will deal with 3D space rather than 2D space, and you will be able to import DXF objects (or any other format, like that invented before by Electric Image), and deal with them in any angle using any kind of lighting, rotate them, texturize them, compute and render real field depth, generate cross-sections by intersection with boolean objects, etc. That will be an amazing addition to Photoshop. They have some problems concerning the rendering procedure. They will solve it and jump into that dimension. That dimension will enable people to deal with 3D objects using layers. I can imagine how this is done, but I will wait and see.
Mohamed Al-Dabbagh
Senior Graphic Designer
I read about that in:
http://www.neowin.net/staff/lardiop/040405Photoshop.pdf
and
http://whereisben.blogs.com/whereisben/2005/03/photoshop_cs2 .html#more
I agree that this wont be a MAJOR upgrade. It will much resemble upgrade from PS 6 to PS 7. Enhancements will mostly be cosmetic. Industry standards grow, and Photoshop should grow with it. MAJOR upgrades of Photoshop are really done in a cycle of three to four years. So, I advise people (who want to save money) NOT to buy upgrade now!
In the next 3 years Photoshop will jump into the era of 3D object formats, that will deal with 3D space rather than 2D space, and you will be able to import DXF objects (or any other format, like that invented before by Electric Image), and deal with them in any angle using any kind of lighting, rotate them, texturize them, compute and render real field depth, generate cross-sections by intersection with boolean objects, etc. That will be an amazing addition to Photoshop. They have some problems concerning the rendering procedure. They will solve it and jump into that dimension. That dimension will enable people to deal with 3D objects using layers. I can imagine how this is done, but I will wait and see.
Mohamed Al-Dabbagh
Senior Graphic Designer
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