Hello Abode
we’re not adobe… we are borg um, nevermind. 🙂 we’re just other user’s like you. this is a user to user forum.
yes you can change the sample size. look in the options bar with the eyedropper selected.
Victor,
You can only do a point sample, a 3px x 3px pixel average sample or a 5px x 5px average sample. The size you have selected will be shown on the option bar (where you selected it)
Don’t forget you can also change the cursor to that of "precise" (preferences >displays&cursors) where you can see precisely what point you are measuring. Although there isn’t a way to change the size (as you do with a brush) you can always use the color sampler and take measurements at four different locations and then average that yourself.
Changing cursor to precise has no effect with the eyedropper tools (at least not in my version), and I would like to see the outline of the eyedropper at the cursor, so that I can see which dots are included in the averaging.
I sure wish Chris Cox’s old "Average" filter (back then [1994-95], it was a part of a freebie "Mac-only set of filters) was included with present day versions of Photoshop.
Make a selection, any size or shape, and the "Average" filter would do just that…turn the entire selected area into an average of the color within that selection.
It does what the 3X3 and 5X5 eyedropper settings do for making a sampled average at those sizes.
Phosphor – it is part of Photoshop CS.
ALRIGHT, CHRIS!
"Average" and "Hairy Noise (aka Fiber)" both! They are part of the reason I often still run Photoshop 7.0.1 in the Classic environment under Panther.
(Obviously, I don’t have Photoshop 8 yet)
thanks sue. whoo hoo! will be checking that out after I get home tonight! phos has been raving about (read that as "rubbing it in") them for some time. thanks chris, can’t wait to try them out.
So average is different from anisotropic?
OK, Chris, if you’re still with us in this thread…
What about "Fractal Noise" then?
I use that regularly as well to help generate organic textures.
We indeed need more basic fractal tools in addition to Noise and Clouds/Diff. Clouds… I’m wondering how many tutorials are based around those two generators… having more simple ones (not specialized, like in most plug-in offers) could indeed help a lot the creation of textures/special effects…