Views
426
Replies
4
Status
Closed
Hi there,
I’m about to purchase a full license of CS3 after trialing it for a while but before I do I want to upgrade my home PC to make it better suited for PS.
I’m currently running the following;
AMD Athlon 64 2800+
2GB of Geil RAM DDR400
Asus KN8-E Deluxe
Asus ATI Radeon 9600XT 128MB
The storage setup I have comprises 2 x 36GB WD Raptors running in RAID0 for the system/boot drive and 2 x 500GB Samsung SATAII Drives running in RAID1 for data. I have a spare 160GB SATA drive that I would have run as a photoshop scratch disk however my current motherboard doesn’t allow the mixing of RAID and non-RAID drives on the same controller.
I’m thinking of upgrading to the following;
Core2 Duo Q6600
Asus P5K Deluxe
GeIL 4GB (4x1GB) PC8500C5 1066MHz Black Dragon DDR2
Saphire ATI Radeon HD2600 Pro 512MB
What do you think about the above setup for a Photoshop machine? Does this seem like a reasonable spec to upgrade to for PS CS3?
—
Regards,
JasonB
I’m about to purchase a full license of CS3 after trialing it for a while but before I do I want to upgrade my home PC to make it better suited for PS.
I’m currently running the following;
AMD Athlon 64 2800+
2GB of Geil RAM DDR400
Asus KN8-E Deluxe
Asus ATI Radeon 9600XT 128MB
The storage setup I have comprises 2 x 36GB WD Raptors running in RAID0 for the system/boot drive and 2 x 500GB Samsung SATAII Drives running in RAID1 for data. I have a spare 160GB SATA drive that I would have run as a photoshop scratch disk however my current motherboard doesn’t allow the mixing of RAID and non-RAID drives on the same controller.
I’m thinking of upgrading to the following;
Core2 Duo Q6600
Asus P5K Deluxe
GeIL 4GB (4x1GB) PC8500C5 1066MHz Black Dragon DDR2
Saphire ATI Radeon HD2600 Pro 512MB
What do you think about the above setup for a Photoshop machine? Does this seem like a reasonable spec to upgrade to for PS CS3?
—
Regards,
JasonB
MacBook Pro 16” Mockups 🔥
– in 4 materials (clay versions included)
– 12 scenes
– 48 MacBook Pro 16″ mockups
– 6000 x 4500 px