How do I make a shiny gold surface?

G
Posted By
GreatArtist
May 18, 2008
Views
920
Replies
15
Status
Closed
I made a vector shape in Adobe Illustrator and I want to fill it with a shiny gold surface. I want that to look like just a featureless, shiny gold metal surface or to have a satin gold finish. I don’t want a rough texture. I also want the same thing in silver metal. I tried looking in google images and a few texture collections for such a tiled texture image of these things but I couldn’t find one. The software I have are 3D Studio Max 9, Adobe Illustrator CS3, and Photoshop CS3. Can someone give me any info or point me in the right direction to some resources or info on how to do this? Is there a good web site, texture graphics collection, book, or something to enable me to do this? It seems to me I should be able to render a shiny gold surface in 3D Studio Max, but I don’t know how to do that yet and I don’t know if it has that capability built in or I have to get some add-on things.

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M
mesa
May 18, 2008
GreatArtist wrote:
I made a vector shape in Adobe Illustrator and I want to fill it with a shiny gold surface. I want that to look like just a featureless, shiny gold metal surface or to have a satin gold finish. I don’t want a rough texture. I also want the same thing in silver metal. I tried looking in google images and a few texture collections for such a tiled texture image of these things but I couldn’t find one. The software I have are 3D Studio Max 9, Adobe Illustrator CS3, and Photoshop CS3. Can someone give me any info or point me in the right direction to some resources or info on how to do this? Is there a good web site, texture graphics collection, book, or something to enable me to do this? It seems to me I should be able to render a shiny gold surface in 3D Studio Max, but I don’t know how to do that yet and I don’t know if it has that capability built in or I have to get some add-on things.

see how you go with this action.

http://www.indigoproductions.com/free_stuff/actions/chrome_g old_action.htm

BTW I’ve deleted all the other groups from your post as my server does not allow for multiple posts.
R
Rowley
May 18, 2008
Dig around this site…

http://www.neilblevins.com/cg_education/cg_education.htm http://www.neilblevins.com/

Not really a Max tutorial site, more information on the theory of doing this in 3D applications (like Max).

Martin

GreatArtist wrote:
I made a vector shape in Adobe Illustrator and I want to fill it with a shiny gold surface. I want that to look like just a featureless, shiny gold metal surface or to have a satin gold finish. I don’t want a rough texture. I also want the same thing in silver metal. I tried looking in google images and a few texture collections for such a tiled texture image of these things but I couldn’t find one. The software I have are 3D Studio Max 9, Adobe Illustrator CS3, and Photoshop CS3. Can someone give me any info or point me in the right direction to some resources or info on how to do this? Is there a good web site, texture graphics collection, book, or something to enable me to do this? It seems to me I should be able to render a shiny gold surface in 3D Studio Max, but I don’t know how to do that yet and I don’t know if it has that capability built in or I have to get some add-on things.

G
granny
May 18, 2008
"GreatArtist" wrote in message
I made a vector shape in Adobe Illustrator and I want to fill it with a shiny gold surface. I want that to look like just a featureless, shiny gold metal surface or to have a satin gold finish.
<SNIP>
Photoshop CS3.

Here are some "Photoshop" tutorials I have learned from…:

http://bobcatred.deviantart.com/art/Shiny-Gold-Tutorial-2888 9984

http://www.mrdelicious.net/NFC/vincent/vangoghs/gold.htm

http://www.pixeladdiction.com/bb/articles.php?action=viewart icle&artid=46&page=1

http://home.zonnet.nl/epragt/tutorials/photoshop/text/goldte xt2/index.jsp.htm
"Granny"
Old N Slow N Prefer Quick N Easy
R
ronviers
May 18, 2008
On May 18, 4:42 am, GreatArtist wrote:
I made a vector shape in Adobe Illustrator and I want to fill it with a shiny gold surface. I want that to look like just a featureless, shiny gold metal surface or to have a satin gold finish. I don’t want a rough texture. I also want the same thing in silver metal. I tried looking in google images and a few texture collections for such a tiled texture image of these things but I couldn’t find one. The software I have are 3D Studio Max 9, Adobe Illustrator CS3, and Photoshop CS3. Can someone give me any info or point me in the right direction to some resources or info on how to do this? Is there a good web site, texture graphics collection, book, or something to enable me to do this? It seems to me I should be able to render a shiny gold surface in 3D Studio Max, but I don’t know how to do that yet and I don’t know if it has that capability built in or I have to get some add-on things.

Hi,
Maybe you can look at some of my procedural textures. This one:

http://www.filterforge.com/filters/5412.html

in particular may do what you are looking for. This uses surface maps and an HDRI lighting environment to modify the texture’s surface characteristics. The surface texture can be controlled by the user to mirror smooth to a brushed finish. If you need it to be modified in some way leave a comment in the comment section and I will see what I can do.
The plug-in required for generating these texture has a free trial.

Good luck,
Ron
OF
Old_Fart
May 18, 2008
GreatArtist wrote:
I made a vector shape in Adobe Illustrator and I want to fill it with a shiny gold surface. I want that to look like just a featureless, shiny gold metal surface or to have a satin gold finish. I don’t want a rough texture. I also want the same thing in silver metal. I tried looking in google images and a few texture collections for such a tiled texture image of these things but I couldn’t find one. The software I have are 3D Studio Max 9, Adobe Illustrator CS3, and Photoshop CS3. Can someone give me any info or point me in the right direction to some resources or info on how to do this? Is there a good web site, texture graphics collection, book, or something to enable me to do this? It seems to me I should be able to render a shiny gold surface in 3D Studio Max, but I don’t know how to do that yet and I don’t know if it has that capability built in or I have to get some add-on things.

3D Studio Max how to do different metal surfaces:
http://www.3dtotal.com/ffa/tutorials/max/metal_surfaces/lots metal.asp

DaOldFart
K
KatWoman
May 18, 2008
"GreatArtist" wrote in message
I made a vector shape in Adobe Illustrator and I want to fill it with a shiny gold surface. I want that to look like just a featureless, shiny gold metal surface or to have a satin gold finish. I don’t want a rough texture. I also want the same thing in silver metal. I tried looking in google images and a few texture collections for such a tiled texture image of these things but I couldn’t find one. The software I have are 3D Studio Max 9, Adobe Illustrator CS3, and Photoshop CS3. Can someone give me any info or point me in the right direction to some resources or info on how to do this? Is there a good web site, texture graphics collection, book, or something to enable me to do this? It seems to me I should be able to render a shiny gold surface in 3D Studio Max, but I don’t know how to do that yet and I don’t know if it has that capability built in or I have to get some add-on things.

you need to use gradient overlay layer
or a style
you can download many free metallic gradients and styles form Adobe Studio Exchange

if you don’t like them exactly as they are you can tweak them by modifying the effects layers
M
Mike
May 19, 2008
On Sun, 18 May 2008 02:42:10 -0700, GreatArtist wrote
(in article
):

I made a vector shape in Adobe Illustrator and I want to fill it with a shiny gold surface. I want that to look like just a featureless, shiny gold metal surface or to have a satin gold finish. I don’t want a rough texture. I also want the same thing in silver metal. I tried looking in google images and a few texture collections for such a tiled texture image of these things but I couldn’t find one.

Instead of looking for textures, look at images and see how real life makes something look gold. Learn to look at things and then YOU can make your images seem life-like. All you are doing now is looking to find how someone else has done it. That is cheating.

Mike

Site at: http://www.artistmike.com
=========================================================

Certificate Design at: http://www.artistmike.com/CertificateDesigns/1.html

Logos at: http://www.artistmike.com/NewLogos2002/Logos2002.08a.html

AdSense PodCast at: http://www.artistmike.com/AdSensePodCast/1.html

=========================================================
R
ronviers
May 20, 2008
On May 19, 3:03 pm, ArtistMike wrote:
That is cheating.
Mike

Site at:http://www.artistmike.com
=========================================================
Certificate Design at:http://www.artistmike.com/CertificateDesigns/1.html
Logos at:http://www.artistmike.com/NewLogos2002/Logos2002.08a.html
AdSense PodCast at:http://www.artistmike.com/AdSensePodCast/1.html
=========================================================
Hi Mike,
Imo, it’s only cheating if the work is misrepresented to the client. Did you hand paint the honey suckle in this-

http://www.artistmike.com/NewLogos2002/Alex.01.jpg

-logo, or is it a photo? If you composited a photo, should I think you are a cheater?

Brgds,
Ron
R
Rowley
May 20, 2008
Plants aren’t all that hard to do in 3D – there is even a neat "freebie" application if you don’t want to make your own.

http://graphics.uni-konstanz.de/~luft/ivy_generator/

Martin

wrote:
On May 19, 3:03 pm, ArtistMike wrote:
That is cheating.

Mike

Site at:http://www.artistmike.com
=========================================================
Certificate Design at:http://www.artistmike.com/CertificateDesigns/1.html
Logos at:http://www.artistmike.com/NewLogos2002/Logos2002.08a.html
AdSense PodCast at:http://www.artistmike.com/AdSensePodCast/1.html
=========================================================

Hi Mike,
Imo, it’s only cheating if the work is misrepresented to the client. Did you hand paint the honey suckle in this-

http://www.artistmike.com/NewLogos2002/Alex.01.jpg

-logo, or is it a photo? If you composited a photo, should I think you are a cheater?

Brgds,
Ron
R
ronviers
May 20, 2008
On May 19, 10:39 pm, Rowley wrote:
Plants aren’t all that hard to do in 3D – there is even a neat "freebie" application if you don’t want to make your own.

http://graphics.uni-konstanz.de/~luft/ivy_generator/

Martin
Hi Martin,

Neat indeed! I have seen this kind of thing before with procedurals but not this good.

Some of the renderings are excellent.
http://graphics.uni-konstanz.de/~luft/ivy_generator/images/N icolas_Wirrmann_01.jpg

Thanks for the link.
My point was that unless the client had been led to expect otherwise that it would be completely cool to use photos or procedural textures in place of a hand painted images. Who has time, really, to paint everything by hand?

Brgds,
Ron
M
Mike
May 20, 2008
On Mon, 19 May 2008 18:01:06 -0700, wrote
(in article
):

should I think …

Brgds,
Ron

You are free to think anything you wish, I have no control over what YOU think. You don’t need my permission to think. Did you forget?

Mike

Site at: http://www.artistmike.com
=========================================================

Certificate Design at: http://www.artistmike.com/CertificateDesigns/1.html

Logos at: http://www.artistmike.com/NewLogos2002/Logos2002.08a.html

AdSense PodCast at: http://www.artistmike.com/AdSensePodCast/1.html

=========================================================
M
Mike
May 20, 2008
On Mon, 19 May 2008 18:01:06 -0700, wrote
(in article
):

Imo, it’s only cheating if the work is misrepresented to the client.

You are free to think cheating is whatever you wish. I know what I consider it to be.

Did you hand paint the honey suckle in this-

http://www.artistmike.com/NewLogos2002/Alex.01.jpg

Chuckle. Are you really that puzzled?

":^)

-logo, or is it a photo? If you composited a photo

Can’t believe what you see anymore, can you.

":^)

Mike

Site at: http://www.artistmike.com
=========================================================

Certificate Design at: http://www.artistmike.com/CertificateDesigns/1.html

Logos at: http://www.artistmike.com/NewLogos2002/Logos2002.08a.html

AdSense PodCast at: http://www.artistmike.com/AdSensePodCast/1.html

=========================================================
R
Rowley
May 20, 2008
wrote:
On May 19, 10:39 pm, Rowley wrote:

Plants aren’t all that hard to do in 3D – there is even a neat "freebie" application if you don’t want to make your own.

http://graphics.uni-konstanz.de/~luft/ivy_generator/

Martin

Hi Martin,

Neat indeed! I have seen this kind of thing before with procedurals but not this good.

Some of the renderings are excellent.
http://graphics.uni-konstanz.de/~luft/ivy_generator/images/N icolas_Wirrmann_01.jpg
Thanks for the link.
My point was that unless the client had been led to expect otherwise that it would be completely cool to use photos or procedural textures in place of a hand painted images. Who has time, really, to paint everything by hand?

Brgds,
Ron

Hey Ron,

I don’t do what I do ‘professionally’ (well, I do CAD work professionally…), but I suspect that most clients are just going to be interested in the final finished product and less how it was made.

"Who has time to paint everything by hand?", IMO (subjective I know), learning techniques to create your own content can actually save you a lot of time. I see it sort of along the lines of the old parable of teaching a man to fish….

Once someone has learned how to make use of the procedural materials in whatever 3D graphics program they are using or how to custom paint things in Photoshop or make blends / gradients / styles in Illustrator – it will save time spent trying to hunt down something that someone else might have made.

Take a look at some of the material tutorials here,

http://www.neilblevins.com/cg_education/cg_education.htm

And FWIW, a somewhat new magazine that I’ve been subscribing to and would recommend to people doing either 2D or 3D art work. UK mag, but it can be found in most big-chain book stores here in the US. Excellent Photoshop tutorials as well as ones for hand drawing techniques and 3D applications.

http://www.imaginefx.com/

Martin
K
keepout
May 20, 2008
On Mon, 19 May 2008 21:13:48 -0700 (PDT), ""
wrote:

My point was that unless the client had been led to expect otherwise that it would be completely cool to use photos or procedural textures in place of a hand painted images. Who has time, really, to paint everything by hand?

PS comes with a leaf brush. Don’t recall which PS version, but there is such a thing as brush color, size jitter, dual brushes, etc… ie: If you can move a mouse, and hit a button, you can paint green leaves.

more pix @ http://members.toast.net/cbminfo/index.html
K
KatWoman
May 20, 2008
wrote:
On May 19, 3:03 pm, ArtistMike wrote:
That is cheating.

Mike

Site at:http://www.artistmike.com
=========================================================
Certificate Design at:http://www.artistmike.com/CertificateDesigns/1.html
Logos at:http://www.artistmike.com/NewLogos2002/Logos2002.08a.html
AdSense PodCast at:http://www.artistmike.com/AdSensePodCast/1.html
=========================================================

Hi Mike,
Imo, it’s only cheating if the work is misrepresented to the client. Did you hand paint the honey suckle in this-

http://www.artistmike.com/NewLogos2002/Alex.01.jpg

-logo, or is it a photo? If you composited a photo, should I think you are a cheater?

Brgds,
Ron
"Rowley" wrote in message
Plants aren’t all that hard to do in 3D – there is even a neat "freebie" application if you don’t want to make your own.

http://graphics.uni-konstanz.de/~luft/ivy_generator/

Martin

thanks>>>cool program
new toys<>>> fun!

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