CS4 3D TUT’s

A
Posted By
akphotog
Dec 16, 2008
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388
Replies
5
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Closed
I am googling…but, since CS4 does not ship with any manuals….how are we supposed to learn about 3D and see some examples? Any current links you can recommend?

Like creating a mesh, etc.

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A
akphotog
Dec 16, 2008
And, what is the purpose of having it in Photoshop versus 3D Max or Maya? I am so confused. 😉

"tweaked_eye" wrote in message
I am googling…but, since CS4 does not ship with any manuals….how are we supposed to learn about 3D and see some examples? Any current links you can recommend?

Like creating a mesh, etc.
FA
Frank Arthur
Dec 16, 2008
"tweaked_eye" wrote in message
I am googling…but, since CS4 does not ship with any manuals….how are we supposed to learn about 3D and see some examples? Any current links you can recommend?

Like creating a mesh, etc.

Right in Photoshop CS4
In the Help menu:
How to work with 3D

Also under Help subjects you can enter "3D" and a number of resources will be provided.
F
Fred
Dec 16, 2008
I am googling…but, since CS4 does not ship with any manuals….how are we supposed to learn about 3D and see some examples? Any current links you can recommend?

Like creating a mesh, etc.

http://www.russellbrown.com/tips_tech.html (scroll down a bit) also on layerstv.com (the show, top right) there’s some great stuff by Corey Barker.

PS CS4ex isn’t as sophisticated regarding 3D as eg. Maya, 3DS or similar, but it has some great advantages: you don’t have to leave the program for "simple" 3D anymore,
re-import and find out not everything is working as expected (texturemaps!) and therefore wasting time to get them to act properly.
It just works (great)
Enjoy!
A
akphotog
Dec 16, 2008
Thanks for the link….looks to be very helpful.

"Fred" wrote in message
I am googling…but, since CS4 does not ship with any manuals….how are we supposed to learn about 3D and see some examples? Any current links you can recommend?

Like creating a mesh, etc.

http://www.russellbrown.com/tips_tech.html (scroll down a bit) also on layerstv.com (the show, top right) there’s some great stuff by Corey Barker.

PS CS4ex isn’t as sophisticated regarding 3D as eg. Maya, 3DS or similar, but it has some great advantages: you don’t have to leave the program for "simple" 3D anymore,
re-import and find out not everything is working as expected (texturemaps!) and therefore wasting time to get them to act properly. It just works (great)
Enjoy!
O
OM
Dec 18, 2008
On Tue, 16 Dec 2008 14:54:26 -0500, "Frank Arthur" wrote:

"tweaked_eye" wrote in message
I am googling…but, since CS4 does not ship with any manuals….how are we supposed to learn about 3D and see some examples? Any current links you can recommend?

Like creating a mesh, etc.

Right in Photoshop CS4
In the Help menu:
How to work with 3D

Also under Help subjects you can enter "3D" and a number of resources will be provided.

….And keep in mind that the 3D import support wasn’t intended to replace a CGI program like 3D Studio, Maya or Lightwave. It was designed to allow artists and illustrators who don’t own these programs the abilty to take a mesh someone else designed and – hopefully – simply open it up in a Photoshop illustration, adjust it accordingly, and then render it within the document. To be honest, tho, having worked with the feature in CS3, I’ve found I get far better results by rendering my object on a black background in 3D Studio, saving the file with an Alpha Channel, and then importing and C&P to my Photoshop image. And Photoshop doesn’t crash if you use that method, as many complex meshes are prone to cause.

OM

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