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Another one regarding color, a subject that keeps fascinating and irritating me… 🙂
Which settings does PS7 actually use when Monitor proofing? (Ctrl-Y toggle). When I take a good image and safe a version with AdobeRGB profile and one with sRGB IEC6…etc, both images look abosolutely identical in Full Screen mode (32bit 1600 x 1200). In the WinXP fileViewer too btw. The strange thing is that with Monitor Proofing the difference is BIG. Ctrl-Y makes the AdobeRGB version turn grey-ish and flat while the sRGB version shows almost no difference. Again, in full screen mode they REALLY are identical. Both in PS7 and – non color management – Win FileViewer. The only difference shows up during Monitor Proofing in PS7.
I have the right color profile for my screen and calibrated it as good as possible with Adobe Gamma.
Help please… 🙂
Which settings does PS7 actually use when Monitor proofing? (Ctrl-Y toggle). When I take a good image and safe a version with AdobeRGB profile and one with sRGB IEC6…etc, both images look abosolutely identical in Full Screen mode (32bit 1600 x 1200). In the WinXP fileViewer too btw. The strange thing is that with Monitor Proofing the difference is BIG. Ctrl-Y makes the AdobeRGB version turn grey-ish and flat while the sRGB version shows almost no difference. Again, in full screen mode they REALLY are identical. Both in PS7 and – non color management – Win FileViewer. The only difference shows up during Monitor Proofing in PS7.
I have the right color profile for my screen and calibrated it as good as possible with Adobe Gamma.
Help please… 🙂
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