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When you draw a shape in 100% zoom, only the curved and diagonal edges of shapes are antialiased – this is fine.
But if you try to draw a shape or resize the existing one in a view other than 1:1, even the horizontal and vertical edges are antialiased.
Icons and logos lose their clarity. To make them look crisp, you have to snap their borders to the pixel grid manually, which makes designing
small GUI elements a really cumbersome process. ‘Snap to’ option does not solve the issue.
And sometimes even this manual tuning is not possible, since whichever way you move the edge of the shape, a midtone arises on either side.
Photoshop places borders of shapes in split pixels and smoothens the edges, instead of snapping them automatically to the pixel grid so that they stay crisp.
I realize that an application dedicated for vector graphics is Illustrator, however Photoshop does contain vector shapes tool so it should work as expected.
I have prepared a screenshot for a more telling description: www.joey.win.pl/ps/edges.gif
One of semi-solutions I have come up with is that you can design shapes in pixel fill mode. However, once you draw them, they get rasterized and they lose their editability, which leaves the issue unanswered.
Hope Adobe will attend the issue in an update.
But if you try to draw a shape or resize the existing one in a view other than 1:1, even the horizontal and vertical edges are antialiased.
Icons and logos lose their clarity. To make them look crisp, you have to snap their borders to the pixel grid manually, which makes designing
small GUI elements a really cumbersome process. ‘Snap to’ option does not solve the issue.
And sometimes even this manual tuning is not possible, since whichever way you move the edge of the shape, a midtone arises on either side.
Photoshop places borders of shapes in split pixels and smoothens the edges, instead of snapping them automatically to the pixel grid so that they stay crisp.
I realize that an application dedicated for vector graphics is Illustrator, however Photoshop does contain vector shapes tool so it should work as expected.
I have prepared a screenshot for a more telling description: www.joey.win.pl/ps/edges.gif
One of semi-solutions I have come up with is that you can design shapes in pixel fill mode. However, once you draw them, they get rasterized and they lose their editability, which leaves the issue unanswered.
Hope Adobe will attend the issue in an update.
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