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Hi,
We’re on a crazy deadline for 30 seconds of traditional cell animation (hand-drawn look). We’ve captured video of the actor doing the movements on a blue screen, and are now trying to figure out whats gonna be the most time-efficient way of producing the frames.
We’ve considered creating body parts in Illustrator and animating those, but the dude moves very dynamically (twisting, turning, cartwheeling, backflipping etc!) so we’re not sure if this is the best option!
The last option is obviously to redraw each frame by hand (which we CAN do, but don’t wanna!)
PLEASE HELP!!! Any advice would be greatly appreciated. Really, anything at all!
Lars
We’re on a crazy deadline for 30 seconds of traditional cell animation (hand-drawn look). We’ve captured video of the actor doing the movements on a blue screen, and are now trying to figure out whats gonna be the most time-efficient way of producing the frames.
We’ve considered creating body parts in Illustrator and animating those, but the dude moves very dynamically (twisting, turning, cartwheeling, backflipping etc!) so we’re not sure if this is the best option!
The last option is obviously to redraw each frame by hand (which we CAN do, but don’t wanna!)
PLEASE HELP!!! Any advice would be greatly appreciated. Really, anything at all!
Lars
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