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I don’t get it. This never happened until recently….
If I had a circle, filled with a texture, selected the circle, contracted the selection so the selection was inside the circle, and then clicked on "Inverse" selection…then added a Gaussian Blur…..it would blur from the outside edge of the entire textured circle inward at a diminishing degree until it didn’t blur at all.
Now, this works fine until I have applied a KPT or Eye Candy effect to the shapes…then the Gaussian Blur effect changes the entire selection equally….using the same percentage of blur throughout the selection area…..this should not be the case. In fact it DID NOT used to be the case…but it’s been acting up lately.
It should blur from the edge and gradually "fade out" or "terminate" slowly depending upon the intensity you want as applied by the slider control.
Am I making sense here? I posted something on this a while ago, but still haven’t been able to correct this dilema…Please help.
Thank you
Tom
If I had a circle, filled with a texture, selected the circle, contracted the selection so the selection was inside the circle, and then clicked on "Inverse" selection…then added a Gaussian Blur…..it would blur from the outside edge of the entire textured circle inward at a diminishing degree until it didn’t blur at all.
Now, this works fine until I have applied a KPT or Eye Candy effect to the shapes…then the Gaussian Blur effect changes the entire selection equally….using the same percentage of blur throughout the selection area…..this should not be the case. In fact it DID NOT used to be the case…but it’s been acting up lately.
It should blur from the edge and gradually "fade out" or "terminate" slowly depending upon the intensity you want as applied by the slider control.
Am I making sense here? I posted something on this a while ago, but still haven’t been able to correct this dilema…Please help.
Thank you
Tom
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