3rd Party Filters screw up Gaussian Blur Effect in PS 6

B
Posted By
Bernie
Sep 5, 2003
Views
373
Replies
2
Status
Closed
I don’t get it. This never happened until recently….

If I had a circle, filled with a texture, selected the circle, contracted the selection so the selection was inside the circle, and then clicked on "Inverse" selection…then added a Gaussian Blur…..it would blur from the outside edge of the entire textured circle inward at a diminishing degree until it didn’t blur at all.

Now, this works fine until I have applied a KPT or Eye Candy effect to the shapes…then the Gaussian Blur effect changes the entire selection equally….using the same percentage of blur throughout the selection area…..this should not be the case. In fact it DID NOT used to be the case…but it’s been acting up lately.

It should blur from the edge and gradually "fade out" or "terminate" slowly depending upon the intensity you want as applied by the slider control.

Am I making sense here? I posted something on this a while ago, but still haven’t been able to correct this dilema…Please help.

Thank you

Tom

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J
JasonSmith
Sep 5, 2003
In the first scenario, are you sure you werent feathering your selection? Otherwise it should blur equally across a selection.
B
Bernie
Sep 5, 2003
Hello Jason,

I’m positive that I simply applied a (inverse selected)Gaussian Blur….I just tried creating a rectangle on the same layer as the "offending" image, filled it black, contracted the selection about 16 pixels, then selected "Inverse" selection and applied the Gaussian Blur. It worked perfectly – fading the outside edge of the square and diminishing in it’s blur as it approached the inside part of the square "inverse selection". I try it on the offending image, and then it doesn’t work….it has to be something with how the 3rd party filters are affecting the image??

Please explain "feathering" for me…I’m unfamiliar with that. Every time I used the "feather" function, it just changes the "marching ants" selection, but not the image.

A gradated edge blur is what I’m after, and that is what the Gaussian Blur used to do for me without any problem….even after using the 3rd party filters.

I’m perplexed. Any suggestions?

Tom

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