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I’ve got a problem with the Polar Coordinates filter that probably can’t be fixed, but I thought I’d still ask…
I’m doing some graphics work that requires converting an image from polar to rectangular, then back to polar again. It *should* go back to the original image, but in practice, there’s a bit of overlap, resulting in a bit of the image being lost.
Does anyone know of a way to get round this? (I use PS6, BTW).
Thanks in advance
Ken
I’m doing some graphics work that requires converting an image from polar to rectangular, then back to polar again. It *should* go back to the original image, but in practice, there’s a bit of overlap, resulting in a bit of the image being lost.
Does anyone know of a way to get round this? (I use PS6, BTW).
Thanks in advance
Ken
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