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I first saw this problem in CS2 (Windows XP, Intel P4). The radial spin blur filter introduces pixel noise at about the 8-bit level, which is horribly bad if you’re expecting a smooth result out to 16 bits. It can be seen by taking a 16-bit image, applying a radial spin blur (10 degrees is fine), and then bumping the contrast way up (say using levels 125 to 130 in an area that’s around 128). Zoom in to see the pixels. The image should be completely smooth but instead you’ll see random dots all over. This problem was reproduced by somebody at Adobe during the CS3 beta with a promise that it would fixed for the release, but it wasn’t fixed. My question: can somebody try this in CS4 and tell me if the problem has/hasn’t been fixed? How about with a 32-bit image? I don’t want to be suckered in to buying CS4 like I was for CS3.
Thanks for your help,
Jeff
Thanks for your help,
Jeff
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