And why there is still no dithering option for layer effects?
I’m not sure what relevance this would have for dynamically created effects. By all means, those effects are calculated at the native document bit depth with correct blending, so what would be the point of artificially introducing another level of dithering? This really only has relevance for final rasterization, so I don#t see a requirement for this. If you do:
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http://www.adobe.com/go/wish>
Dear ADOBE, check your quality inspection process.
They do. You just have to understand that software development isn’t a wishing well where everyone gets his favorite feature. if a feature does not benefit a majority of users or is not requested by a large number of them, then you certainly can imagine that this ends up being very low on the popularity list. and, specific to the matter at hand: As J. Nack probably would put it, you sometimes have to let go of legacy stuff to make room for a better, more generalized implementation in the future, even if it means that in a particular version the feature goes completely defunct and is "skipped".
Mylenium