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My machine is a Mac Pro with an ATI Radeon HD 2600 xt
This problem occurs exactly the same whether hardware acceleration is used or not, different cache levels, whatever.
All drivers are up to date, and directx 10 is installed.
The problem:
In sizable files, around 900 dpi grayscale with say 10 or more layers (I do comics), undos start to take a LOOONG time.
For example, I can draw 5 or 6 anchor points with the path tool. No problem. Multiple undo, I can wait 10 or 12 seconds to go back 5 or six steps.
A pain.
Same file, CS3, instantaneous.
Thoughts?
When hardware acceleration is off, should one assume the cpu is taking the load on as it does in CS3?
This problem occurs exactly the same whether hardware acceleration is used or not, different cache levels, whatever.
All drivers are up to date, and directx 10 is installed.
The problem:
In sizable files, around 900 dpi grayscale with say 10 or more layers (I do comics), undos start to take a LOOONG time.
For example, I can draw 5 or 6 anchor points with the path tool. No problem. Multiple undo, I can wait 10 or 12 seconds to go back 5 or six steps.
A pain.
Same file, CS3, instantaneous.
Thoughts?
When hardware acceleration is off, should one assume the cpu is taking the load on as it does in CS3?
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