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284
Replies
3
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Closed
Hi there,
I have a problem here and do not know how to fix it.
I imported a model and started altering the textures. I created textures added layers details and realized at a point that I need to modify my uv coordinates.
So back in my 3d application I did the changes and exported the 3ds file again. Now here is my question. How can I import the updated mesh to my current psd and "tell" it to use the textures I modified before?
I have a problem here and do not know how to fix it.
I imported a model and started altering the textures. I created textures added layers details and realized at a point that I need to modify my uv coordinates.
So back in my 3d application I did the changes and exported the 3ds file again. Now here is my question. How can I import the updated mesh to my current psd and "tell" it to use the textures I modified before?
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