3d smoothing

GS
Posted By
geoff_swartz
Jan 16, 2009
Views
278
Replies
3
Status
Closed
I have just downloaded the cs4 demo for photoshop after reading about how it can paint on 3d objects. I imported an obj file I created in modo. In modo I hit tab to turn on smoothing. In photoshop I can’t seem to find a way to do smoothing. I know that photoshop isn’t a 3d program but I was wondering if it offers any kind of smoothing algorithm? I’d hate to have to save out my mesh at a high poly count to bring into PS to paint. Is this the only way or am I missing something? Thanks.

How to Improve Photoshop Performance

Learn how to optimize Photoshop for maximum speed, troubleshoot common issues, and keep your projects organized so that you can work faster than ever before!

SG
steve_guilhamet
Jan 16, 2009
Hi Geoff,

There is no smoothing as such in Photoshop. What you might try is exporting a normal map of the high poly mesh out of Modo and mapping that on the low poly mesh in Ps.
GS
geoff_swartz
Jan 16, 2009
Thanks Steve. Do you know of any tutorials that discuss how to do this or discuss PSs other new 3d features? Thanks.
M
Mylenium
Jan 16, 2009
"Bake from object" is explained in the modo User Guide and if you check the video section on the Lux website, you should also find one of Brad’s mini-tutorials/ podcasts relating to the topic. basically you simply need two mesh layers, one with the high-res/ smoothed model and the other with the lo-res version and an empty normal map texture. then the command becomes available. Check the mentioned resources for exact procedures.

Mylenium

How to Improve Photoshop Performance

Learn how to optimize Photoshop for maximum speed, troubleshoot common issues, and keep your projects organized so that you can work faster than ever before!

Related Discussion Topics

Nice and short text about related topics in discussion sections