Photoshop for Illustrators

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Posted By
Alex_Dukal
Mar 4, 2009
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607
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18
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This are mostly questions and doubts.

Did Adobe change the Brushes engine from CS3 to CS4?

Is Adobe taking "illustrators" in mind during the PS development?

We need better and realistic natural media controls, like watercolours (what about Moxi?),impasto, etc.; a colour wheel could be better than the actual color palettes, some palette to put a selection of brushes.

Could we hope that the "artistic" side of Photoshop will be improved soon?

Regards

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Gener
Mar 4, 2009
I’m sure one of the developers may weigh in with a better answer,but one of my instructors explained that while you can create artwork in Photoshop,what the program’s designers had in mind was editing photos or images of scanned artwork. That’s basically what the brushes are for.

Corel Painter would be more for that. Their strong suit is natural media. Painter 11 is due out in March,and you might want to have a look at it. Link < http://www.corel.com/servlet/Satellite/us/en/Product/1166553 885783#tabview=tab0>
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Alex_Dukal
Mar 4, 2009
Thanks for your reply Gener.

Of course, Corel Painter is the first example when we think in software for illustrators, I’ve used for more than a year, it’s an awesome program but I prefer Photoshop and back to it when created my first "Artistic Brushes Pack" and discovered that the brushes engine in PS is powerful (but could be too much better!).

We all, including the PS developers, know that a lot of professional illustrators use the software to work in art, why not to improve that area?

Photoshop started as a Photo Editor but actually is much more than that.
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Gener
Mar 5, 2009
Alex,

On your CS4 brush engine question,I do not see a difference from CS3,but you can download the trial version to see if I haven’t missed something.

Then at this point you can let Adobe know what in your judgment would make a better brush engine. I wouldn’t know how long that would take if it gets on their to-do list.

CS4 also allows custom Flash Panels. John Nack’s blog has a color picker panel. I think Flash Panels are promising,you get to add what you want. Perhaps a better brush engine is do-able there.

<http://blogs.adobe.com/jnack/2008/12/photoshop_gets_1.html>
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dave_milbut
Mar 5, 2009
I really got think about getting the upgrade now that everyone seems to have their bug fix acts together. and as soon as i get my part of the stimulus package, that’s what i’m gonna do! 🙂
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Chris_Cox
Mar 5, 2009
Gener – Photoshop serves many people in many different areas. We try to support illustration, but can’t devote the entire application to it. The same goes for prepress, photographers, astronomers, doctors, etc.
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Gener
Mar 5, 2009
It’s kind of fun if you are a Photoshop Geek,dave. I’ve installed panels for John Nack’s and Julienne Kost’s Tip of the Day blogs,and made a button panel of some of my oft-used commands. 😀
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Alex_Dukal
Mar 5, 2009
Chris Cox said: Photoshop serves many people in many different areas. We try to support illustration, but can’t devote the entire application to it. The same goes for prepress, photographers, astronomers, doctors, etc.

That’s right Chris, I know it, but it feels like there’s not too much improvements in the "artistic side" of Photoshop, I was talking with lots of colleagues (illustrators) that have the same idea and are hoping to have "some" more tools, mainly from the brushes engine.
I know that Adobe owns Moxi, a fantastic Watercolour engine, maybe you’re working behind the walls to give us a nice surprise! 😉

Anyway, thanks for your reply!
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dave_milbut
Mar 5, 2009
It’s kind of fun if you are a Photoshop Geek,dave.

ya. i played with the demo. not long enough though! 🙂

made a button panel of some of my oft-used commands.

I’ve been waiting for and seconding requests for that since at least version 6!

time to jump i guess. 🙂
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Chris_Cox
Mar 5, 2009
<obvious_sarcasm>
You mean that canvas rotation and on-canvas brush resizing aren’t improvements? And 3D artists don’t need to paint on or manipulate 3D models? Gee, you should have told us that before hundreds of illustrators asked for those features. </obvious_sarcasm>

We are listening to all of our market segments. We are getting improvements in for all of them. But not every segment is going to get a huge feature in every release.

Moxi – nice demos, but scales horribly. They’re still working on it. Remember that just because something has a nice demo (or a paper at SIGGRAPH) does not mean it is ready to ship in a commercial product that has to work across a wide range of hardware, OS versions, document sizes, etc. Sometimes we can come up with better algorithms and make it work — but that takes time. And sometimes there’s just no good way to make them work.
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Alex_Dukal
Mar 5, 2009
<break style="Clear-sarcasm" />
Canvas Rotation and on-canvas brush resizing are fantastic functions that were long awaited (mainly the Canvas Rotation) but from my point of view those new features aren’t specifically in the "artistic side" (sorry, I’m thinking and talking mostly about the brushes engine, I know).

As I said before, I’ve used Corel’s Painter (and Ambient Design’s Artrage too) and even with the impressive number of tools designed specifically for graphic artists I prefer to work in PS, ’cause it’s stability, an easy to understand GUI and the open range of possibilities; right! … but a couple of improvements in the Brushes engine will be more than Welcome! 😉
(please, don’t misunderstand me, I fully recognize the giant improvements in the last ten years)

Thanks for your time Chris!
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Chris_Cox
Mar 5, 2009
Canvas rotation is pretty much useless unless you are brushing on the document. It’s 99% artistic.

We aren’t completely ignoring brushing – but there’s more to illustration than a brush engine. We have a lot of research ongoing in the area of brusing, and natural media effects — but they aren’t quite ready for prime time. (and the old saw about "computers will get faster and make it usable", well, that stopped about 5 years ago)
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Silkrooster
Mar 6, 2009
Just thinking out loud,
Adding smear and pixel scattering as brush options, I believe would be beneficial.
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Alex_Dukal
Mar 6, 2009
This is my approach to Watercolour Brushes in PS CS3:

<http://www.youtube.com/watch?v=jEN3lf-xitM>
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Gener
Mar 6, 2009
Alex, @_@ Very much impressed with your work. I hope you can get the improvements you want.
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Alex_Dukal
Mar 6, 2009
Thank you Gener! Yesterday, when creating those watercolour brushes, I was thinking: a "gravity" option (direction and force or velocity) could be a nice feature! (imagine that with canvas rotation).
An screenshot of my watercolour brushes:
<http://www.flickr.com/photos/ravenpix/3333256916/sizes/o/>
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KatWoman
Mar 6, 2009
but you don’t show the brush palette or what tip and settings you used so………..
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Alex_Dukal
Mar 6, 2009
So … I’m thinking a lot if my next pack of brushes will be as "free" as the others in my blog or if I will charge some price for a Collection of Resources, not sure yet, but brushes are allways the same: a shape and a couple of settings, that combination could be magic or ugly.
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Alex_Dukal
Mar 7, 2009
Other thing that I think could be included as part as the brushes engine is the "Finger painting" that actually is an option for the Smudge tool. If you set the Strenght to 95% aprox., the effect of this tool is almost like to paint with oils (better than other options inside the engine) but there’s a problem, actually you can’t use the finger painting and to pick up colors with the Alt shortcut, and that’s necessary!

Master Retouching Hair

Learn how to rescue details, remove flyaways, add volume, and enhance the definition of hair in any photo. We break down every tool and technique in Photoshop to get picture-perfect hair, every time.

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