DPI PPI or resolution. I want HIRES

K
Posted By
keepout
Dec 31, 2009
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399
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4
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Closed
This became an issue the other day when I found zooming to 3200 % wasn’t enough, and the text was just a blur.

I’ve seen Burt Monroy’s lifelike paintings, and I know for fact that he’s got it down pat on how to zoom to a fly’s eye ball, and correctly draw each and every lens in the eye. And have it visible after zooming out ..

so 72 dpi,ppi isn’t so great..
Yet that’s what 99% of the images on the web are.. 72 DPI does more for zits than all the face creams ever made..

I’ll learn more today, but maybe someone would like to explain just HOW I can zoom in and paint every facet of a fly’s eye, and preserve those pixels after zooming out to have the entire horse pasture in view and have the fly’s eyeball standing out as crisp and sharp as the hairs on the horses mane, and the individual blades of grass. ?

You can see what I’m talking about with one of Bert’s images of the adobe offices and parking lot. You can see more than an acre of buildings and land, and zoom to a car in the mid ground parking lot, and identify the license plate by numbers..
CSI magic zoom.. No, it was a demo of the GPU reaction times. But more. Where you could barely make out a license plate at full zoom out, when zoomed in the plate was clearly readable.

For now I’m starting to use 300 DPI on the images I’m drawing. What I’m trying for is drawing in hires. When I used the zoom bar at the top for ‘original size’ vs the same drawing at 72 dpi , the 300 dpi was about 1 1/2 times larger on screen than the 72.
I’ll find out in a minute, but what could I expect drawing on a 3200 dpi image ? I have 2 gigs ram, and PS is allowed 60%.
I know I can always print the images at 72 dpi. But I want the POP graphics, not the color blurs you get..

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J
jaSPAMc
Dec 31, 2009
found these unused words:

This became an issue the other day when I found zooming to 3200 % wasn’t enough, and the text was just a blur.

I’ve seen Burt Monroy’s lifelike paintings, and I know for fact that he’s got it down pat on how to zoom to a fly’s eye ball, and correctly draw each and every lens in the eye. And have it visible after zooming out ..
so 72 dpi,ppi isn’t so great..
Yet that’s what 99% of the images on the web are.. 72 DPI does more for zits than all the face creams ever made..

I’ll learn more today, but maybe someone would like to explain just HOW I can zoom in and paint every facet of a fly’s eye, and preserve those pixels after zooming out to have the entire horse pasture in view and have the fly’s eyeball standing out as crisp and sharp as the hairs on the horses mane, and the individual blades of grass. ?

Simple, there’s no limit, so create your image with res of [say] 6400 x intended display width. Then use a NON-compressing png format and use whatever method you want for ‘zooming’. The pic will be displayed as whatever html width, height you set initially.

Of course, you’re going to have the viewer load down a tremendous file size, but then who cares, it’s a facet of life.

You can see what I’m talking about with one of Bert’s images of the adobe offices and parking lot. You can see more than an acre of buildings and land, and zoom to a car in the mid ground parking lot, and identify the license plate by numbers..
CSI magic zoom.. No, it was a demo of the GPU reaction times. But more. Where you could barely make out a license plate at full zoom out, when zoomed in the plate was clearly readable.

For now I’m starting to use 300 DPI on the images I’m drawing. What I’m trying for is drawing in hires. When I used the zoom bar at the top for ‘original size’ vs the same drawing at 72 dpi , the 300 dpi was about 1 1/2 times larger on screen than the 72.
I’ll find out in a minute, but what could I expect drawing on a 3200 dpi image ? I have 2 gigs ram, and PS is allowed 60%.
I know I can always print the images at 72 dpi. But I want the POP graphics, not the color blurs you get..

Of course, you’ve clearlty forgotten that for the web and ps, there’s no such thing as dpi or ppi – they’re for input and output HARDWARE!
MR
Mike Russell
Dec 31, 2009
On Thu, 31 Dec 2009 08:09:46 -0800, Sir F. A. Rien wrote:

I’ve seen Burt Monroy’s lifelike paintings, and I know for fact that he’s got it down pat on how to zoom to a fly’s eye ball, and correctly draw each and every lens in the eye. And have it visible after zooming out ..

I was fortunate to see one of his classes at Photoshop world. He uses vector graphics, created in either illy or ps, for virtually everything – almost nothing is scanned or pixel based.

Mike Russell – http://www.curvemeister.com
JS
John Stafford
Dec 31, 2009
In article ,
Mike Russell wrote:

On Thu, 31 Dec 2009 08:09:46 -0800, Sir F. A. Rien wrote:
I’ve seen Burt Monroy’s lifelike paintings, and I know for fact that he’s got
it down pat on how to zoom to a fly’s eye ball, and correctly draw each and every lens in the eye. And have it visible after zooming out ..

I was fortunate to see one of his classes at Photoshop world. He uses vector graphics, created in either illy or ps, for virtually everything – almost nothing is scanned or pixel based.

I wasn’t paying attention earlier – but yep, he’s one amazing vector drawing artist! I’d say the best for realism. I gotta believe he works from at least a photo beside his monitor. I know the Chicago El, and his stuff is so accurate!
F
Fred
Jan 7, 2010
I’ve seen Burt Monroy’s lifelike paintings, and I know for fact that he’s
got
it down pat on how to zoom to a fly’s eye ball, and correctly draw each and
every lens in the eye. And have it visible after zooming out ..

I was fortunate to see one of his classes at Photoshop world. He uses vector graphics, created in either illy or ps, for virtually everything – almost nothing is scanned or pixel based.

I wasn’t paying attention earlier – but yep, he’s one amazing vector drawing artist! I’d say the best for realism. I gotta believe he works from at least a photo beside his monitor. I know the Chicago El, and his stuff is so accurate!

Take a look here http://revision3.com/pixelperfect , he explains a lot about how he does things

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