Thanks for all the praise guys. I’m glad it was helpful and appreciated.
"If I can ask, how did you do the small shadows right around the spokes and and arond the inner area of the wheel?"
I don’t know 😉 I’m also not exactly sure what you mean, but I didn’t do anything special to the wheel’s own shadow. It was probably accidental luck 🙂
However, one thing you might wanna add to "layer 1" from the psd is a slight pillow emboss to simulate some depth in the wheel. Changing the setting and color of highlight and shadow will get you a lot of different results, some perhaps even better.
It’s clever you can colorize the highlight. This is useful if the wheel is standing against a red brick wall, then you can give the highlight a slight reddish tint. That will simulate some reflection and some radiosity.
http://www.nydesign.dk/littleboy/wheelDepth.jpg Regards
Littleboy
"Littleboy" <littleboy_at_emp3mail.com> wrote in message
Hi D
I had a little time to show you my suggestion. Sorry enough I don’t have much time now to explain, but ask and i’ll answer later.
For now:
Steps (animated Gif):
http://www.nydesign.dk/littleboy/wheelShadow.gif
Finished image:
http://www.nydesign.dk/littleboy/wheelShadow_fin.gif
Psd file:
http://www.nydesign.dk/littleboy/wheelShadow_fin.psd
Use your Quickmask and gradient tools and some Gaussian blur here and
there.
In any case, when you want to achieve something, just try to imagine it
and
try to figure out what the basic needs are for simulating that effect.
In this case, if you place a wheel like this against a wall, you will produce a shadow that is cranked in two. I made it soft-looking (to hide some sloppy work) but if it’s a bright sun you need to make sure the the
two
shadow pieces are very bluntly cranked in two, with sharp shadow edges.
Hm.. hope my poor english makes some sense here.
Greets and good luck
Littleboy
"-D-" wrote in message
Can anyone offer any suggestions on how to improve this attempt I made
at
a
wagon wheel. Anything to make the wheel look more realistic would be helpful. How can I get the wheel to look like it is tilting or leaning against a wall. Perhaps with some perspective? I was messing around with
the
transform > perspective, but it didn’t look right? I was also thinking
about
creating a shadow as it would appear on the ground. Any help is
appreciated.
Here is the link to the image:
http://www.mattminorandshotglass.com/test.htm
Lastly, if anyone can offer any suggestions on how to create a cowboy
hat
or
a tutorial that shows how to create a cowboy hat, it would be greatly appreciated. Thanks in advance for any help.
-D-