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I am a game developer looking for a tutorial reference on creating custom Photoshop export plug-ins.
Specifically I am looking for a tutorial reference that explains iteration through the Photoshop image and how to grab image layer data (i.e. Layer name, position, color channels, etc).
The SDK includes a few examples which lack any practical documentation. Any information is appreciated.
Specifically I am looking for a tutorial reference that explains iteration through the Photoshop image and how to grab image layer data (i.e. Layer name, position, color channels, etc).
The SDK includes a few examples which lack any practical documentation. Any information is appreciated.
MacBook Pro 16” Mockups 🔥
– in 4 materials (clay versions included)
– 12 scenes
– 48 MacBook Pro 16″ mockups
– 6000 x 4500 px