Targa in 24bits/pixel

A
Posted By
Axelthorpe
Sep 14, 2003
Views
308
Replies
2
Status
Closed
I have a problem. When saving in 24bits/pixel, the problem remains, the alpha-channel disappears, it works in 32bits, but the game won’t accept that.

Any ideas, anyone?

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P
Phosphor
Sep 14, 2003
Yes, of course — 24 bits/pixel doesn’t have an alpha channel or transparency! That’s the whole idea.

24 bits/pixel == 3 channels of 8 bits each, or RGB only. 32 bits/pixel == 4 channels of 8 bits each, or RGA plus an alpha channel or tranparency.
A
Axelthorpe
Sep 15, 2003
Sorry bout that, you’re right, I was fooled by a tutorial I was reading, and the reason for not working in 32bits was a bad resizing, so it didn’t work anyhow.

Many thanks
Axl

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