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I’ve searched for information on this but found nothing, probably because I don’t know the correct terminology. I am working on textures for 3D objects. I want to pull the shading from the original texture and apply just that (no color, nothing else) to a new one. I’m sure there must be a way to this but in all my faffing around I’ve not found it.
I’m using a brand new copy of CS2 with Windows XP.
MJ Johnson in Texas
I’m using a brand new copy of CS2 with Windows XP.
MJ Johnson in Texas
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