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Hi
I’ll try to explain it:
with a 3d model loaded in ps cs4 i go to the material in question and "load" an existing image as the texture. lets call it "head_texture". so far so good.
now when i "open" that texture, i an see it in 2d . it is still called "head texture". also good.
now when it comes to saving the texture it is getting confusing. Because for some strange reason the loaded texture (head_texture) is NOT the original file (head_texture) anymore, but gets saved in some temp location.
First problem: it is not visible to me as a user which of the now two versions of my "head_texture" i am really painting on.
So here’s my question, is there a way of making cs4 use the actually loaded texture file instead of some instance which it seems to be creating?
I couldn’t find any setting where I could define it.
Just to add to the confusion, ps4 seems to be behaving differently when a new texture is being created from scratch instead of loading an existing one.
well, head scratching issues… if anyboyd could shed some light to this, i still want to believe i am just missing something basic.
thanks in advance
I’ll try to explain it:
with a 3d model loaded in ps cs4 i go to the material in question and "load" an existing image as the texture. lets call it "head_texture". so far so good.
now when i "open" that texture, i an see it in 2d . it is still called "head texture". also good.
now when it comes to saving the texture it is getting confusing. Because for some strange reason the loaded texture (head_texture) is NOT the original file (head_texture) anymore, but gets saved in some temp location.
First problem: it is not visible to me as a user which of the now two versions of my "head_texture" i am really painting on.
So here’s my question, is there a way of making cs4 use the actually loaded texture file instead of some instance which it seems to be creating?
I couldn’t find any setting where I could define it.
Just to add to the confusion, ps4 seems to be behaving differently when a new texture is being created from scratch instead of loading an existing one.
well, head scratching issues… if anyboyd could shed some light to this, i still want to believe i am just missing something basic.
thanks in advance
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