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On my rig (PS CS4, 3.0gHz 8 core Intel, 10.5.5, X-1900, 9gB RAM, 30&24"ACD’s)I have observed that:
Zooming above 1200% in Open GL disables the ability to drag a viewable guide. Below a 1200% Zoom factor, the guide normally remains on screen as you drag it, but above 1200%, it remains in its last position until you release the mouse. Then it will appear in the new position.
Something else Open GL related: Selections only snap solidly to guides when the image is unrotated. If you rotate the image to any value other than 0°, snapping becomes spotty or impossible, depending on Zoom factor.
Zooming above 1200% in Open GL disables the ability to drag a viewable guide. Below a 1200% Zoom factor, the guide normally remains on screen as you drag it, but above 1200%, it remains in its last position until you release the mouse. Then it will appear in the new position.
Something else Open GL related: Selections only snap solidly to guides when the image is unrotated. If you rotate the image to any value other than 0°, snapping becomes spotty or impossible, depending on Zoom factor.
MacBook Pro 16” Mockups 🔥
– in 4 materials (clay versions included)
– 12 scenes
– 48 MacBook Pro 16″ mockups
– 6000 x 4500 px